One of my favorite runners to be released in the last year is Gameloft’s Spider-Man Unlimited.
Released last month, it would probably be the best runner I’ve ever
played, if not for it’s onerous free-to-play mechanics which make
leveling up or unlocking new Spider-Men a total grind if you don’t pay
out money.
It’s a testament to how good the core gameplay is that
even though the free-to-play mechanics are so bad, I keep coming back
for more. And now I have even more reason to be addicted, because the
first major update to Spider-Man Unlimited is here, bringing
more Spider-Man, more villains, new environments, and a new gameplay
‘issue’ to the already content-packed runner.
The
biggest update to the game is the release of Issue No. 4, a whole new
set of missions in which Spidey has to fight Sandman in his five
different variations across 25 new missions.
There’s also a new in-game environment, inspired by New York City’s Highline. Like much of Spider-Man Unlimited‘s levels, the virtual Highline is realistic, but not so realistic as to make webslinging along it a chore.
There
are also new Spider-Men coming down the pipe. The marquee new Spidey is
Spider-Gwen, a Spider-Man from an alternate niverse where Peter
Parker’s first girlfriend Gwen Stacey was bitten by a radioactive spider
instead of Peter.
True, Spider-Man Unlimited hasn’t done
anything to make the game less annoying for people who want to avoid
endlessly spending money on in-game currency. That’s a real shame,
because otherwise, the game is just so rich, and getting richer by the
moment.
How a digital “you” can sit through your agonizing web conference calls
-
Now you can appear to be on a Zoom call in your office, even when you’re
sipping a margarita in a hammock far, far away. Courtesy of a months-old
startup...
0 comments:
Post a Comment